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	<title>Old School Runescape Updates - Old School RuneScape Guides - Beginner Friendly Strategy Guides</title>
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	<description>Detailed PVM Strategy Guides for Old School RuneScape - DMM Guides - FSW Guides - Leagues Guides - Grid Master Guides - OSRS</description>
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	<title>Old School Runescape Updates - Old School RuneScape Guides - Beginner Friendly Strategy Guides</title>
	<link>https://www.runescapeguides.com/category/old-school-runescape-updates/</link>
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		<title>Easter 2026 Event &#8211; Rewards &#8211; OSRS</title>
		<link>https://www.runescapeguides.com/easter-2026-event-rewards-osrs/</link>
		
		<dc:creator><![CDATA[OSRS GUIDES]]></dc:creator>
		<pubDate>Wed, 25 Mar 2026 10:52:44 +0000</pubDate>
				<category><![CDATA[Old School Runescape Updates]]></category>
		<guid isPermaLink="false">https://www.runescapeguides.com/?p=18124</guid>

					<description><![CDATA[<p>Spring has once again arrived in Gielinor, and with it comes a familiar sense of mischief! The Easter Bunny has returned, bringing with it pastel-coloured decorations, a whole lot of carrots and eggs, but something&#8217;s missing&#8230; One of the chocolate eggs has run away, leaving a note behind that hints its whereabouts. This calls for [&#8230;]</p>
<p>The post <a href="https://www.runescapeguides.com/easter-2026-event-rewards-osrs/">Easter 2026 Event &#8211; Rewards &#8211; OSRS</a> appeared first on <a href="https://www.runescapeguides.com">Old School RuneScape Guides - Beginner Friendly Strategy Guides</a>.</p>
]]></description>
										<content:encoded><![CDATA[<p><center><a href="https://runescapeguides.com/wp-content/uploads/2026/03/easter2026.jpg" target="_blank" rel="noopener"><img decoding="async" src="https://runescapeguides.com/wp-content/uploads/2026/03/easter2026.jpg" width="600" /></a></center>Spring has once again arrived in Gielinor, and with it comes a familiar sense of mischief! The Easter Bunny has returned, bringing with it pastel-coloured decorations, a whole lot of carrots and eggs, but something&#8217;s missing&#8230; One of the chocolate eggs has run away, leaving a note behind that hints its whereabouts. This calls for someone with egg-ceptional hunting skills to hop right in! Will you help our good ol&#8217; pal the Easter Bunny, who is having a bad hare day?</p>
<p>You&#8217;ll notice a cosy nook at the south entrance of the Grand Exchange. Start the event by talking to the Easter Bunny waiting for you there!</p>
<p>&nbsp;</p>
<p><center><a href="https://runescapeguides.com/wp-content/uploads/2026/03/location.png" target="_blank" rel="noopener"><img decoding="async" src="https://runescapeguides.com/wp-content/uploads/2026/03/location.png" width="500" /></a></center></p>
<div class="osrs-subtitle">Rewards</div>
<p>Upon completing the event, you&#8217;ll get the rewards well in hand &#8211; literally. Egg hunters who are successful will get their hands on Archibald, a holdable Easter egg, much like a pet rock!</p>
<p>You&#8217;ll be able to paint Archibald to unlock different designs. Flex your house&#8217;s ancient bloodline with the Dragon egg, match the Chick egg with the Nest Hat, go crazy with the fashionscape combinations!</p>
<p>&nbsp;</p>
<p><center><a href="https://runescapeguides.com/wp-content/uploads/2026/03/eastereggs.png" target="_blank" rel="noopener"><img decoding="async" src="https://runescapeguides.com/wp-content/uploads/2026/03/eastereggs.png" width="600" /></a></center>&nbsp;</p>
<p><center><a href="https://runescapeguides.com/wp-content/uploads/2026/03/painttheegg.png" target="_blank" rel="noopener"><img decoding="async" src="https://runescapeguides.com/wp-content/uploads/2026/03/painttheegg.png" width="450" /></a></center>Want to get the rewards from previous Easter Events as well? Do be sure to drop in on Diango in Draynor Village to claim them while you can, before the event <b>ends on April 15th</b>!</p>
<div class="osrs-subtitle">Easter Livestream</div>
<p><center><a href="https://runescapeguides.com/wp-content/uploads/2026/03/livestream.png" target="_blank" rel="noopener"><img decoding="async" src="https://runescapeguides.com/wp-content/uploads/2026/03/livestream.png" width="450" /></a></center>Mark your calendars for our upcoming Easter 2026 Livestream!</p>
<ul>
<li><b>When:</b> Thursday, April 2nd, 15:30 UTC</li>
<li><b>Where:</b> Our official <u><a href="https://www.twitch.tv/oldschoolrs" target="_blank" rel="noopener">Twitch channel</a></u></li>
<li>We&#8217;ll be sailing across Gielinor in Easter fashionscape on World 520 &#8211; route map will be shared next week!</li>
<li>The finalists of the egg decoration competition will be polled by the Twitch chat.</li>
<li>We&#8217;ll be playing Hide and Seek with you live on Twitch.</li>
<li>Mass Nex event with Mod Manked on World 521</li>
</ul>
<p>See you next Thursday!</p>
<p>The post <a href="https://www.runescapeguides.com/easter-2026-event-rewards-osrs/">Easter 2026 Event &#8211; Rewards &#8211; OSRS</a> appeared first on <a href="https://www.runescapeguides.com">Old School RuneScape Guides - Beginner Friendly Strategy Guides</a>.</p>
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		<title>The Ides of Milk &#038; The Bovine Bully &#8211; OSRS</title>
		<link>https://www.runescapeguides.com/the-ides-of-milk-the-bovine-bully-osrs/</link>
		
		<dc:creator><![CDATA[OSRS GUIDES]]></dc:creator>
		<pubDate>Mon, 26 Jan 2026 05:12:08 +0000</pubDate>
				<category><![CDATA[Old School Runescape Updates]]></category>
		<guid isPermaLink="false">https://www.runescapeguides.com/?p=18079</guid>

					<description><![CDATA[<p>Lumbridge, the iconic city for all the fresh-faced arrivals and budding adventurers. Home to regular citizens of Gielinor, they chop the trees, work the fields, and tend to the animals of realm, except there has been a disturbance in the nearby cow pen and the steaks have never been higher! Distress runs through the herd [&#8230;]</p>
<p>The post <a href="https://www.runescapeguides.com/the-ides-of-milk-the-bovine-bully-osrs/">The Ides of Milk &#038; The Bovine Bully &#8211; OSRS</a> appeared first on <a href="https://www.runescapeguides.com">Old School RuneScape Guides - Beginner Friendly Strategy Guides</a>.</p>
]]></description>
										<content:encoded><![CDATA[<p>Lumbridge, the iconic city for all the fresh-faced arrivals and budding adventurers. Home to regular citizens of Gielinor, they chop the trees, work the fields, and tend to the animals of realm, except there has been a disturbance in the nearby cow pen and the steaks have never been higher! Distress runs through the herd and while they have always feared adventurers claiming their lives, a new threat has entered their domain bringing the beef&#8230;</p>
<p><a href="https://runescapeguides.com/wp-content/uploads/2026/01/bullkeyart.png" target="_blank" rel="noopener"><img decoding="async" src="https://runescapeguides.com/wp-content/uploads/2026/01/bullkeyart.png" width="650" /></a></p>
<p>This brute will become a repeatable boss once you have completed a brand-new, F2P, early game quest, with both being created for the sole purpose of a true &#8216;low-level&#8217; boss. While we can all agree that Scurrius is great for teaching players about movement and switching your overhead Prayers, the stat requirements to reliably take him down can still feel a way off from when you first step foot into the mainland, so new players still have some work to do before getting a proper feel for combat in Old School. This boss however can be fought as early as your first few hours into your journey. The boss isn&#8217;t too challenging, just make sure to stay light on your feet and watch your flank&#8230; your life is at steak!</p>
<p>While this did come from the most recent Game Jam, since it&#8217;s a particular team favourite and essentially ready for release (thanks to the moo-gnificent work from the team involved), we thought it might be worth getting into the meat of things earlier than normal!</p>
<div class="poll-box">Question:<br />
<b>Should we add The Ides of Milk, a new early-game F2P quest that will give you access to a repeatable boss, as described in the blog?</b></div>
<p>And with that in mind, there is also an udderly delightable selection of rewards you can get from fighting this beast. Please note that all of the rewards being offered outside of the Cow Bell Amulet, Rump Steak and Bull Bones are <b>members-only</b>. We welcome feedback on what rewards you think are appropriate to be accessible in F2P, and we&#8217;d welcome exploring that further in a separate poll.</p>
<p><a href="https://runescapeguides.com/wp-content/uploads/2026/01/cowrewards.png" target="_blank" rel="noopener"><img decoding="async" src="https://runescapeguides.com/wp-content/uploads/2026/01/cowrewards.png" width="500" /></a></p>
<div class="osrs-subheading"><strong>Cow Bell Amulet (Untradeable)</strong></div>
<p>Upon quest completion you&#8217;ll receive the Cow Bell Amulet. This is a handy teleport item landing you right into the iconic east cow pen, meaning you won&#8217;t have to hoof it back to Lumbridge. Charged with Air Runes, this will give early game players a nice new teleport that will make travel a little bit nicer. It also lets you mik cows 1 tick quicker (6 instead of 7 ticks per milk). Very powerful, we know.</p>
<div class="poll-box">Question:<br />
<b>If The Ides of Milk is added, should a reward from the quest be the Cow Bell Amulet, an untradeable amulet that allows you to teleport to the east Lumbridge cow pen, as described in the blog?</b></div>
<div class="osrs-subheading">Rump Steak</div>
<p>The boss&#8217;es&#8217; most consistent drops will be a new consumable in the form Rump Steak which is a great new food for low-level accounts and heals 10 Hitpoints (similarly to Tuna).</p>
<div class="osrs-subheading"><strong>Bull Bones (Untradeable)</strong></div>
<p>The other consistent drop will be Bull Bones, which will work similarly to the Giant Bones from Obor and Bryophita (with a different amount of Prayer XP). Consider it bovine blessings (yes, we can already hear your boos).</p>
<div class="osrs-subheading"><strong>Cow Slippers (Tradeable)</strong></div>
<p><a href="https://runescapeguides.com/wp-content/uploads/2026/01/slippers.png" target="_blank" rel="noopener"><img decoding="async" src="https://runescapeguides.com/wp-content/uploads/2026/01/slippers.png" width="650" /></a></p>
<p>The first of the uniques from the brute will be the fancy and fashionable Cow Slippers, which are sure to help you stand out from the herd. Purely vanity, purely fashion.</p>
<div class="poll-box">Question:<br />
<b>If The Ides of Milk is added, should a reward from the repeatable boss be the Cow Slippers, a tradeable cosmetic, as described in the blog?</b></div>
<div class="osrs-subheading">Bottomless Milk Bucket (Untradeable)</div>
<p>Are you tired of keeping all of your milk in separate places? Have you always wanted a centralised, unlimited space for all of your milk-based products? Did this Game Jam team spend a full day centralising milk products in Old School&#8217;s code base, having gone too far to turn back now? Look no further than the Bottomless Milk Bucket! This elite container will give you just that and let you upgrade everybody’s favourite grind: Butter Churning.</p>
<div class="poll-box">Question:<br />
<b>If The Ides of Milk is added, should a reward from the repeatable boss be the Bottomless Milk Bucket, an untradeable tool which lets you store milk and other milk-based products, as described in the blog?</b></div>
<div class="osrs-subheading">Mooleta (Untradeable)</div>
<p>Get the udder-hand and give yourself a nice early game boost in Melee Strength as you wield the deadly Mooleta. With stats equivalent to a Steel Defender, this will be a great early introduction to off-hands being pretty bloody good.</p>
<p><a href="https://runescapeguides.com/wp-content/uploads/2026/01/stats.png" target="_blank" rel="noopener"><img decoding="async" src="https://runescapeguides.com/wp-content/uploads/2026/01/stats.png" width="220" /></a></p>
<div class="poll-box">Question:<br />
<b>If The Ides of Milk is added, should a reward from the repeatable boss be Mooleta, an untradeable off-hand weapon which is similar in stats to the Steel Defender, as described in the blog?</b></div>
<p>&nbsp;</p>
<p>Finally, the boss will have a pet&#8230; because even the biggest bull needs a little calf-panionship. There&#8217;s also a set of Cowmbat Achievements to challenge rare breeds of adventurers!</p>
<p>But we couldn&#8217;t have true level of cow-hesion without something for everyone. We&#8217;ll leave the full surprise for you to find, but the boss has a darker secret lurking for those that a brave enough to leave the paddock for more dangerous pastures. It&#8217;s your moooove.</p>
<p>Vote on inclduing The Ides of Milk and the rewards from the repeatable boss in this year&#8217;s Winter Summit Poll!</p>
<p>The post <a href="https://www.runescapeguides.com/the-ides-of-milk-the-bovine-bully-osrs/">The Ides of Milk &#038; The Bovine Bully &#8211; OSRS</a> appeared first on <a href="https://www.runescapeguides.com">Old School RuneScape Guides - Beginner Friendly Strategy Guides</a>.</p>
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		<title>Deadman Factions &#8211; OSRS</title>
		<link>https://www.runescapeguides.com/deadman-factions-osrs/</link>
		
		<dc:creator><![CDATA[OSRS GUIDES]]></dc:creator>
		<pubDate>Sat, 24 Jan 2026 01:42:44 +0000</pubDate>
				<category><![CDATA[Deadman Runescape Updates]]></category>
		<category><![CDATA[Old School Runescape Updates]]></category>
		<guid isPermaLink="false">https://www.runescapeguides.com/?p=18073</guid>

					<description><![CDATA[<p>Deadman Factions is an invite-only variant of Deadman Mode based on Deadman: Annihilation. It is planned to run for 4 hours ahead of the Winter Summit 2026, starting at 4pm UTC. Due to its very short duration, it will feature boosts such as 1000x experience and 1000x drop rate multipliers. The event features 150 content creators split amongst 4 factions, [&#8230;]</p>
<p>The post <a href="https://www.runescapeguides.com/deadman-factions-osrs/">Deadman Factions &#8211; OSRS</a> appeared first on <a href="https://www.runescapeguides.com">Old School RuneScape Guides - Beginner Friendly Strategy Guides</a>.</p>
]]></description>
										<content:encoded><![CDATA[<p><b>Deadman Factions</b> is an invite-only variant of Deadman Mode based on Deadman: Annihilation. It is planned to run for 4 hours ahead of the Winter Summit 2026, starting at 4pm UTC. Due to its very short duration, it will feature boosts such as 1000x experience and 1000x drop rate multipliers.</p>
<p>The event features 150 content creators split amongst 4 factions, each themed around a god: Saradomin, Zamorak, Bandos, and Armadyl. Each faction has three hours to prepare for the finale, where everyone will be teleported to the Daimon&#8217;s Crater to fight it out in multicombat, with the last faction standing being crowned the winner. Killing a player during the event results in an additional 15 sharks, 3 Sanfew serums, 1 ranging potion, and 1 super combat potion dropping along with their loot.</p>
<p>The event will feature two breaches, with the first taking place an hour into the event south of the Chaos Temple (Wilderness) and the second taking place two hours in at the Demonic Ruins. New breach monsters will appear, and every breach monster will be guaranteed to drop a unique, being either a trinket or a piece of the Ancient Warriors&#8217; equipment.</p>
<h2 class="mw-header"><span class="mw-headline">Factions</span></h2>
<h3 class="mw-header"><a id="Saradomin" class="mw-headline-headanchor" title="Link to this section" href="https://oldschool.runescape.wiki/w/Deadman:_Factions#Saradomin"></a><span class="mw-headline">Saradomin</span></h3>
<p>Settled, Soup, Framed, TierZoo, AustinShow, Zizaran, Mr Mammal, Faux, MMORPG, AnnieFuchsia, Keeoh, Colonello, Roidie, Jeporite, Synq, Eliop14, Mika, Pip, BoyMeetsGirl, SimpleFlips, DollBlush, Dabe, GuidesForUsAll, ColeRolland, 61m, PotatoHime, MaybeJessi, Lankmandan, Hanannie, WalnutCast, 9rain, Jillyfish, Conkyvictim, Ally, Stew, Clipper, Mazhar, 8sat</p>
<h3 class="mw-header"><a id="Zamorak" class="mw-headline-headanchor" title="Link to this section" href="https://oldschool.runescape.wiki/w/Deadman:_Factions#Zamorak"></a><span class="mw-headline">Zamorak</span></h3>
<p>Tyler1, Guzu, Odablock, Jokerd, Gnomonkey, Sardaco, Port Khazard, Rhys, Muts, A Friend, EVScape, Alfie, Raikesy, LinksOcarina, Rargh, Verf, Greg, FlippingOldschool, Fuse, Lagunarium, YungJeff, LMGD1, Katerena, Warmups, MintMadc0w, ItsIvy, PoisonedPotion, Joshi, Emma, Triumphant, Gerge, Mod Sween, ELTK, Zecookies, Hostile, Grim, Nish, Tahliaaj</p>
<h3 class="mw-header"><a id="Bandos" class="mw-headline-headanchor" title="Link to this section" href="https://oldschool.runescape.wiki/w/Deadman:_Factions#Bandos"></a><span class="mw-headline">Bandos</span></h3>
<p>Dino, SickNerd, Westham, Messiah, C Engineer, Alien Food, Joov, Fray, Kiwo, Skiddler, Evan Braddock, Lemoi, Tanzoo, Tellacon, Agile Tom, Maikeru, Beardie, Wazzy, Nooblet, DubieDobies, Megan, Hani, Flash, Xtina, DoubleShine, Mod Rach, Harry, Scritic, AutumnEev, TJ, BunnyBop, Tommy, S2L, Kriibus, Thurco, TheoryWise, Seb_Weezy, Nara, Niztopia</p>
<h3 class="mw-header"><a id="Armadyl" class="mw-headline-headanchor" title="Link to this section" href="https://oldschool.runescape.wiki/w/Deadman:_Factions#Armadyl"></a><span class="mw-headline">Armadyl</span></h3>
<p>B0aty, Purpp, Torvesta, Monni, SkillSpecs, SparcMac, TastyLife, Lake, A Cold One, Widega, Swede Badass, JCW, Donator, Wiggled, PureSpam, SlayerMusiq1, Puggin, Drum, Tedious, Viikonloppu, PrisonJoe, Brettdog, Kaoz, Miaowson, Beggar, Olive, heboxjonge, Bash, Only Trails, TeletubyKing, Mod Lenny, Whale, Jessy, TPapaSlice, Moosfortune, Classix, Molgoatkirby, Hamsey, RatePlays, Mod Bruno</p>
<p>The post <a href="https://www.runescapeguides.com/deadman-factions-osrs/">Deadman Factions &#8211; OSRS</a> appeared first on <a href="https://www.runescapeguides.com">Old School RuneScape Guides - Beginner Friendly Strategy Guides</a>.</p>
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		<title>Deadman Annihilation &#8211; Other Gameplay Changes &#8211; OSRS</title>
		<link>https://www.runescapeguides.com/deadman-annihilation-other-gameplay-changes-osrs/</link>
		
		<dc:creator><![CDATA[OSRS GUIDES]]></dc:creator>
		<pubDate>Fri, 23 Jan 2026 14:20:12 +0000</pubDate>
				<category><![CDATA[Deadman Runescape Updates]]></category>
		<category><![CDATA[Old School Runescape Updates]]></category>
		<guid isPermaLink="false">https://www.runescapeguides.com/?p=18071</guid>

					<description><![CDATA[<p>Gameplay Changes To Deadman Annihilation Before we dive into discussions around the Finale, we&#8217;ve got a lot of tweaks that you&#8217;ll want to know about. Some of these are small fixes, while others might give you new things to enjoy this Deadman mode&#8230; For Deadman: Annihilation only, the Revenant Caves have been given a makeover. [&#8230;]</p>
<p>The post <a href="https://www.runescapeguides.com/deadman-annihilation-other-gameplay-changes-osrs/">Deadman Annihilation &#8211; Other Gameplay Changes &#8211; OSRS</a> appeared first on <a href="https://www.runescapeguides.com">Old School RuneScape Guides - Beginner Friendly Strategy Guides</a>.</p>
]]></description>
										<content:encoded><![CDATA[<div class="osrs-title"><strong>Gameplay Changes To Deadman Annihilation</strong></div>
<p>Before we dive into discussions around the Finale, we&#8217;ve got a lot of tweaks that you&#8217;ll want to know about. Some of these are small fixes, while others might give you new things to enjoy this Deadman mode&#8230;</p>
<ul>
<li>For Deadman: Annihilation only, the Revenant Caves have been given a makeover. Players entering from the southern entrance will be able to fight Revenants in a Singles-plus area, just as in the main game. Players entering from the northern entrance will be able to fight revenants in a Multi-combat area. These two sections of the cave are blocked off from each other, and the number of revenants within the accessible parts of the caves have been increased to compensate. There are no additional benefits for killing the multi-combat variants, but we understand that as players wind down over the course of the event that it might be a bit of fun to fly into the caves and find some fights.
<ul>
<li>To reiterate: this change is solely for Deadman: Annihilation.</li>
</ul>
</li>
<li>On a related note, we&#8217;ve fixed a bug from Deadman: Armageddon where loot multipliers were resulting in Revenants dropping far more loot than intended.</li>
<li>All players will start with the following Quests auto-completed:
<ul>
<li>Alfred Grimhand&#8217;s Barcrawl (Miniquest)</li>
<li>Animal Magnetism</li>
<li>Ascent of Arceuus</li>
<li>Barbarian Training (Miniquest)</li>
<li>Children of the Sun</li>
<li>Client of Kourend</li>
<li>Demon Slayer</li>
<li>The Depths of Despair</li>
<li>Druidic Ritual</li>
<li>Ernest the Chicken</li>
<li>Fairytale I &#8211; Growing Pains</li>
<li>Fairytale II &#8211; Cure a Queen</li>
<li>The Forsaken Tower</li>
<li>Goblin Diplomacy</li>
<li>The Grand Tree</li>
<li>Holy Grail</li>
<li>Horror from the Deep</li>
<li>Lost City</li>
<li>Merlin&#8217;s Crystal</li>
<li>Monkey Madness I</li>
<li>Nature Spirit</li>
<li>Priest in Peril</li>
<li>The Queen of Thieves</li>
<li>The Restless Ghost</li>
<li>Rune Mysteries</li>
<li>Shield of Arrav</li>
<li>Tale of the Righteous</li>
<li>Tree Gnome Village</li>
<li>Vampyre Slayer</li>
<li>Waterfall Quest</li>
<li>Witch&#8217;s House</li>
<li>X Marks the Spot</li>
</ul>
</li>
<li>In PvP: All single-instances of damage are capped at 85, with the exception of Dharok&#8217;s set effect.</li>
<li>Spell icons will have spell resizing enabled, as is the case in the main game outside of the Wilderness. There&#8217;s never been a better time to get to grips with PvP!</li>
<li>Private God Wars Dungeon instances are disabled for Deadman: Annihilation. Additionally, killcount obtained in the dungeon will not wipe when you leave the area.</li>
<li>Once you&#8217;re done with the tutorial, you can choose any of the following starting locations: Varrock, Lumbridge, East Ardougne, Gnome Stronghold, Kourend Castle</li>
<li>On your first login, you&#8217;ll be provided with a number of items including a Deadman starter pack. Once you&#8217;ve opened your pack, your setup should include:
<ul>
<li>30 untradeable tuna in your bank, 12 untradeable tuna in your inventory</li>
<li>A Chronicle with 10 teleport cards</li>
<li>A Looting bag</li>
<li>An early-game cape with some combat bonuses</li>
<li>Some starter weapons, body armour and leg armour</li>
<li>A Dramen staff</li>
</ul>
</li>
<li>Items obtained from Tutorial Island will be placed in your bank, rather than in your inventory</li>
<li>The Global Loot Table (accessed by killing any NPC outside of an instance) has been adjusted and can now drop:
<ul>
<li>God d&#8217;hide bodies and chaps</li>
<li>Various potions</li>
<li>Ancient staves</li>
<li>Uncut gems</li>
<li>Cannonballs</li>
<li>Dragonstone bolt (e)</li>
<li>Blighted Ice Sacks</li>
<li>Mystic Robe tops and bottoms</li>
<li>Various runes</li>
<li>Cooked food</li>
<li>Herblore secondaries</li>
<li>Reduced alchables compared to before.</li>
<li>For NPCs with a Combat level of 50 or more, there&#8217;s a rare sub-table which can drop the following items:
<ul>
<li>Mage&#8217;s book</li>
<li>Master wand</li>
<li>Any piece of Ancient warrior armour</li>
</ul>
</li>
</ul>
</li>
<li>Players can now use noted teleport cards on the Chronicle.</li>
<li>Shop stocks act differently depending on the shop, but the <i>general</i> rule of thumb is that &#8216;generic&#8217; shops like General Stores or Rune Shops refresh their stock at a rapid rate or fully restock when their interface is closed and re-opened, while more &#8216;bespoke&#8217; shops like Fortunato&#8217;s Wine Stall deplete as they would in the main game. We&#8217;d love to find a more standardised approach to shops in Deadman, but the presence of an in-game economy here (which isn&#8217;t the case for Leagues) makes things more challenging.</li>
<li>Maniacal monkeys in the tunnels unlocked during Monkey Madness 2 have had the rate at which they provide supply drops reduced.</li>
<li>Looting bags are now common drops from all monsters, rather than only those found in the Wilderness.</li>
<li>Supply drops from skilling actions now occur at a rate of 1 in 1,000 as opposed to 1 in 500.</li>
<li>Since bank keys are removed, players&#8217; risk will be indicated by skulls above their head, similar to Bounty Hunter. The &#8216;risked wealth&#8217; associated with each skull colour is as follows:
<ul>
<li>Bronze: 200,000 GP or less.</li>
<li>Iron: Between 200,001 GP and 800,000 GP.</li>
<li>Green: Between 800,001 GP and 2,000,000 GP.</li>
<li>Blue: Between 2,000,001 GP and 8,000,000 GP</li>
<li>Red: More than 8,000,001 GP.</li>
</ul>
</li>
<li>Any Quest items that are obtained from automatic Quest unlocks or Quest Lamp unlocks can be reclaimed indefinitely from the Combat Tutors in Lumbridge, except for: Iban&#8217;s Staff, Crystal shield, Crystal bow, which can only be obtained once.</li>
<li>Starter Packs no longer provide a free Sigil once per day. Instead, you&#8217;ll be granted some points on login to purchase a Sigil from the Skull shop.</li>
<li>Note that you will still be able to choose one of the typical combat sigils for free when logging on for the first time (Ruthless Ranger, Formidable Fighter and Menacing Mage)</li>
<li>Starter Packs no longer provide 5,000 GP.</li>
<li>Your Magic autocast settings remember which spell you used when switching between weapons if you haven’t attacked another player in the last 20 ticks.</li>
<li>When getting a kill in a single combat zone, you will be reminded periodically in the chat box how much immunity time you have left until you can be attacked by another player. Immunity is removed when teleporting or logging out.</li>
<li>The PJ timer has increased from 20 to 24 ticks.</li>
<li>Nihil shards and regular Spirit shields have been made more common from Nex and the Corporal beast respectively.</li>
<li>You&#8217;ll be able to enter a raid while in Combat. Note that the bank chest inside the Chambers of Xeric instance will be disabled for Deadman: Annihilation.</li>
<li>Players who have PvP protection active or very low risked wealth will not be able to enter raid areas such as Ver Sinhaza, Mound Quidamortem&#8217;s peak, or the Tombs of Amascut lobby &#8211; meaning would-be raggers or scouts shouldn&#8217;t be able to dip in and out of raids with zero retaliation to harass people.</li>
<li>The respawn times for item spawns and NPCs has been made significantly faster.</li>
<li>God books obtained from completing the Horror of the Deep quest will automatically completed, so no need to acquire your own pages.</li>
<li>The Arceuus Library is closed for Deadman: Annihilation, and its related diary task is automatically completed. The world is ending, there&#8217;s no time for messing around with books!</li>
<li>The Emblem Trader&#8217;s shop is receiving some changes:</li>
<li>The Ancient Sceptre has been added.</li>
<li>Items purchased from the Trader are noted wherever possible.</li>
<li>Halos purchased from the Emblem Trader can no longer be alchemised.</li>
<li>Players&#8217; default respawn point is set to the Grand Exchange.</li>
<li>Experience is now granted even when you&#8217;re inside of an instance, though only at a 3x rate. As a result, Nightmare Zone will be inaccessible.
<ul>
<li>Slayer XP is exempt from this, you&#8217;ll always be granted full Slayer XP according to your bracket&#8217;s modifier.</li>
</ul>
</li>
<li>Wilderness Slayer will provide significantly fewer Tier 5 Emblems than in previous Deadman Mode events.</li>
<li>Logout delay will not apply if you&#8217;re logging out within a safezone.</li>
<li>Hitpoints requirements will not apply to the Amulet of Rancour, Confliction Gauntlets, or any Zenyte jewellery.</li>
<li>Blighted Overloads now deal 10 damage to you (down from 25) and reduce your Defence to 90% (up from 80%) of its initial value.</li>
<li>The Elder Chaos Druid at the Chaos Temple will be able to unnote your bones.</li>
<li>Items above a certain value cannot be banked outside of a safezone if you&#8217;ve been in combat within the last 60 seconds.</li>
<li>There&#8217;s no longer a delay for consuming food or potions after closing your bank while in a safezone.</li>
<li>Creating the Emberlight, Purging Staff and Scorching Bow will not require completion of While Guthix Sleeps, though you&#8217;ll still need to finish the quest if you&#8217;d like to fight Tormented Demons for yourself.</li>
<li>Some ladders that lead to overpowered &#8216;1&#215;1&#8217; hiding spots (meaning it&#8217;s not possible to be attacked in these areas) in Shayzien are under maintenance.</li>
<li>Wintertodt and Tempoross are now safezones.</li>
<li>A wizguard (yes, you&#8217;re reading that right) will freeze you for a short duration if you run into a guarded area while skulled.</li>
<li>If you&#8217;re skulled and teleport using a portal in your POH, you&#8217;ll be warned if your destination is a safezone.</li>
<li>PK Skull prevention has been enabled in Deadman is turned on by default, it can be turned off in the settings menu in the same fashion as the main game.</li>
<li>Wilderness Agility Course lap counts do not reset when you leave the course.</li>
<li>Zulrah&#8217;s damage cap (limiting hits to a maximum of 50) has been removed.</li>
<li>The Trinket of Vengeance has been removed for Deadman: Annihilation.</li>
<li>We&#8217;ve fixed a bug where players stood on top of Fairy rings could not attack back while frozen.</li>
<li>The Eclipse Atlatl and Arkan Blade have had their burn damage reduced from 15 to 10.</li>
<li>Minnow fishing requires a 100,000 GP fee to access the platform, this change is meant to hinder bots.</li>
</ul>
<p>With all of that, you should be up to speed! We&#8217;re excited to see all of your plans and perhaps a pink skirt or two. See you all January 30th for Deadman: Annihilation!</p>
<p>The post <a href="https://www.runescapeguides.com/deadman-annihilation-other-gameplay-changes-osrs/">Deadman Annihilation &#8211; Other Gameplay Changes &#8211; OSRS</a> appeared first on <a href="https://www.runescapeguides.com">Old School RuneScape Guides - Beginner Friendly Strategy Guides</a>.</p>
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		<title>Deadman Annihilation &#8211; Chest Mechanics &#8211; OSRS</title>
		<link>https://www.runescapeguides.com/deadman-annihilation-chest-mechanics-osrs/</link>
		
		<dc:creator><![CDATA[OSRS GUIDES]]></dc:creator>
		<pubDate>Fri, 23 Jan 2026 14:13:47 +0000</pubDate>
				<category><![CDATA[Deadman Runescape Updates]]></category>
		<category><![CDATA[Old School Runescape Updates]]></category>
		<guid isPermaLink="false">https://www.runescapeguides.com/?p=18068</guid>

					<description><![CDATA[<p>Deadman&#8217;s Chest Mechanics The Deadman&#8217;s Chest is brand new to Deadman: Annihilation! We mentioned it in our overview post but wanted to double down on the specifics here: When an NPC with at least 30 Hitpoints dies, there&#8217;s a rare chance that it will spawn a Deadman&#8217;s Chest. In a single-way combat area, the chest [&#8230;]</p>
<p>The post <a href="https://www.runescapeguides.com/deadman-annihilation-chest-mechanics-osrs/">Deadman Annihilation &#8211; Chest Mechanics &#8211; OSRS</a> appeared first on <a href="https://www.runescapeguides.com">Old School RuneScape Guides - Beginner Friendly Strategy Guides</a>.</p>
]]></description>
										<content:encoded><![CDATA[<div class="osrs-title" style="text-align: center;"><strong>Deadman&#8217;s Chest Mechanics</strong></div>
<p><center><img decoding="async" src="https://runescapeguides.com/wp-content/uploads/2026/01/1_deadmanchest.png" width="500" /></center>The Deadman&#8217;s Chest is brand new to Deadman: Annihilation! We mentioned it in our overview post but wanted to double down on the specifics here:</p>
<ul>
<li>When an NPC with at least 30 Hitpoints dies, there&#8217;s a rare chance that it will spawn a Deadman&#8217;s Chest.</li>
<li>In a single-way combat area, the chest takes 60 seconds to open. This doesn&#8217;t require any Thieving level.</li>
<li>In a multi-way combat area, the chest takes 30 seconds to open. This doesn&#8217;t require any Thieving level.</li>
<li>An enemy will be spawned alongside the chest, who you&#8217;ll likely want to deal with before opening the chest.</li>
<li>When you&#8217;re attempting to open the chest, any form of combat (both PvM and PvP) will interrupt you and reset the timer, as will inventory actions like eating food or drinking potions.</li>
<li>Deadman&#8217;s Chests cannot spawn in instances.</li>
<li>For some NPCs where spawns would likely be impossible to open, the chest will spawn outside of the area where the NPC is located, some examples include Scurrius, the Dagannoth Kings, God Wars Dungeon Generals, Scorpia and the King Black Dragon.</li>
<li>You must be risking at least 100,000 GP to open the chest.</li>
<li>If you have immunity or PvP protection, then you won&#8217;t be able to open the chest.</li>
<li>The first player to open the chest will receive a guaranteed drop of any of the following:
<ul>
<li>Trinket of Advanced Weaponry</li>
<li>Trinket of Undead</li>
<li>Morrigan&#8217;s Thrownaxe x100</li>
<li>Morrigan&#8217;s Javelin x100</li>
<li>Any piece of Ancient Warrior&#8217;s armour (Vesta, Statius, Morrigan or Zuriel)
<ul>
<li>These require level 20 Defence to equip, alongside 75 Ranged for Morrigan&#8217;s armour and 75 Magic for Zuriel&#8217;s armour.</li>
</ul>
</li>
<li>The Thunder Khopesh
<ul>
<li>Special Attack requires 60% Energy.</li>
<li>In PvP, its Special Attack will summon 4 lightning bolts on the tile the player was stood. The first bolt will commence 7 ticks after the special attack is used, subsequent bolts will occur every 2 ticks beyond the first. If the player moves 2 tiles away from that original tile, any subsequent lightning bolts will not hit them. Each bolt will do between 30 and 45% of the players max hit. Both the original hit and the lightning bolts can be prayed against using the correct prayer. The initial hit will be melee, the lightning bolts after will be magic.</li>
</ul>
</li>
<li>The Dogsword
<ul>
<li>Special Attack requires 60% Energy.</li>
<li>In PvP, its Special Attack combines all Godsword specials, but the Ancient Godsword effect has had its healing effect reduced.</li>
</ul>
</li>
</ul>
</li>
</ul>
<p>You&#8217;ll be sure to see a number of these throughout your journey, so make sure to attune the right sigils to stave off any would-be attacker, stand your ground and claim your spoils to get an edge over your competition. If you&#8217;re worried about non-stop combat while opening these up, consider venturing off the beaten path and looking for locations where you&#8217;re unlikely to be interrupted &#8211; you might just snag yourself some of the most powerful gear available in Deadman: Annihilation.</p>
<p>The post <a href="https://www.runescapeguides.com/deadman-annihilation-chest-mechanics-osrs/">Deadman Annihilation &#8211; Chest Mechanics &#8211; OSRS</a> appeared first on <a href="https://www.runescapeguides.com">Old School RuneScape Guides - Beginner Friendly Strategy Guides</a>.</p>
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