Automatic quest unlocks
Finally, players will automatically unlock certain quests as they move through the combat brackets, which are listed below. Starting with the second bracket, players will also be given the choice between two smaller lists of quests upon entering a new bracket, of which they can unlock one. It is not required to have picked the partial set of quests from a storyline in order to choose the complete storyline later on. On entering a new bracket, players can pick which storyline they would like to unlock at a time of their own choosing.
No experience is received in the form of a quest reward for automatically completed quests. Likewise, experience rewards that can normally be claimed after a quest’s completion (such as Daero’s training) cannot be claimed if the quest has been unlocked automatically.
Items normally received as quest rewards will not be awarded, although re-obtainable quest rewards can be reclaimed as though they had been lost, and a small number of special items can be claimed from the combat tutors in Lumbridge upon automatically unlocking certain quests.
3 – 50 | 51 – 70 | 71 – 90 | 91 – 110 | 111 – 126 |
---|---|---|---|---|
|
|
|
|
|
Option 1 | Option 1 | Option 1 | Option 1 | |
Fremennik storyline #1 – #4 (complete)
| Gnome storyline #1 – #4 (complete)
| Desert storyline #1 – #4 (partial)
| Dragonkin storyline #1 – #3 (complete)
| |
Option 2 | Option 2 | Option 2 | Option 2 | |
Elf storyline #1 – #5 (partial)
| Mahjarrat storyline #1 – #6 (partial)
| Myreque storyline #1 – #5 (partial)
| Mahjarrat storyline #7 – #11 (partial)
|
Only the subquests that together compose Recipe for Disaster are automatically unlocked on reaching the final bracket, but none of the other prerequisite quests are.