Ironman Grotesque Guardians Guide – OSRS

Setup 1

Scythe of vitur Normals – Fire, Natures (High-alch)

Setup 2

Rapier Normals – Fire, Natures (High-alch)

Notes:

• Upgrade gear where applicable.

Other Information

Notes:

• If you do not have an SGS you will need to bring more food and less combat/prayer potions.

• Dusk’s defensive stats are all 0, so the style of your weapon does not matter.

• If using an Inquisitor’s Mace, Inquisitor armor should not be used as the accuracy increase is minimal and having the higher defense is better.

• A Heavy Ballista or any other hard hitting range weapon can be brought for the last hit before dawn transitions.

• Weapon Downgrades:

Scythe of Vitur ➔ Inquisitor’s Mace (Prayer Bonus) ➔ Rapier = Blade of Saeldor ➔ Abyssal Tentacle ➔ Abyssal Whip.

• Other Gear Downgrades:

Torva ➔ Bandos ➔ Torso and Obsidian Legs.

Ferocious Gloves ➔ Barrows Gloves.

Amulet of Torture ➔ Amulet of Fury ➔ Amulet of Glory.

Primordial Boots ➔ Dragon Boots ➔ Rune/Climbing Boots.

Infernal Cape ➔ Fire Cape.

Avernic Defender ➔ Dragon Defender.

Advice/Info:

• Flicking range and melee pray on phase 1 is recommended to reduce damage taken.

• For the last phase, Dusk is more likely to repeat the same attack it last performed, so pray against the attack it previously used.

• Manually using the rock hammer to finish the kill can increase the chance of an orb skip.

Videos:

Grotesque Guardians Guide